Mod Install Strategy Guide
Mods are special chips or extensions that you can install onto your gears to make them even more powerful. Different mods have specific types of stats that they boost. At the moment of writing this guide, the number of mods available in game is still few, however more will be released later on in the game and can be found at mods list. Learn about how to improve your base with best mods related guides and strategy.
Mobile Strike
(You pay the same amount, we get 1% of that amount to help fund the site if packs are bought within 24 hours)
Please note that this mod guide is written for the beginners of the game, more advanced players might find this guide too basic.
Installing Mods into Gears
Each of your Mobile Strike gears have 3 mod slots where you can install mods into. To access the installation screen, you will have to select the gears via your commander gear equipment menu. Each of the gears can only hold 1 unique mod in them, meaning you can not place multiples of the same mods.
The mods installed are quasi permanent where you will have to use special items to remove them. The “mod savers” can be obtained either using gold or funds. Higher level mods will require a more expensive item to remove.
Mod Basic Stats
Depending on the level of the mods, they offer increasing number of stats. Below is a basic break down of the basic mods so you can get a basic idea of how the stats progression is. You can increase the level of mods through combining 4 into a higher level like you would with Materials. To combine your mods and upgrade them into a higher level tier, you will have to do so via your armory.
Level 1: 2%
Level 2: 4% (+100% from previous)
Level 3: 8% (+100% from previous)
Level 4: 12% (+50% from previous)
Level 5: 18% (+50% from previous)
Level 6: 25% (+38.8% from previous)
How to get Mods
The primary way to get mod in the game is through daily missions and alliance gifts. It should be noted that higher alliance gift levels will grant you better quality mods, so it is always better to join a stronger alliances that is active. The third way is by winning challenges, you will usually have chances of receiving mod crates that grant you higher level mods.
How to Best Mod for Gears
At the time of writing this guide, only the basic mods are available in this game. You generally want to dedicate 1 slot to the specific troop type that you are specializing, then dedicate the other two to boost your troop’s defense and health. Consider checking out the Troops Boost Strategy for some ideas behind the reason and logic.
Mod Slot 1: Specific Troop Attack
Mod Slot Slot 2: Troop Defense
Mod Slot Slot 3: Troop Health
Consider Gear Specialty:
As the game progresses, the developer will release mods that boost other aspect the game such as Rebel Target killing, construction speed, or research speed. When this happens, always match the gear’s natural stats boost with the associated mods.
Game of War
Clash of Kings
Vikings: War of Clans
For example, if you are a gear that boost your infantry attack, you should boost it further with infantry attack mods instead of other mods. Always specialize your gears to make them become the best of its kind.
Gears Mods Install Progression Strategy
Depending on where you are in the game and your immediate goals, you may make different decisions on when and how to slot in your gear mods. Below are some basic guidelines to help you make that decision.
Early Game:
Level 1~40
When you first start the game, the early gear manufactured is usually replaced quite easily and pretty fast. At this stage, consider only putting in level 1~2 mods into your gears and not anything higher. You may even skip this step and go straight for mid level gears. These early game starting gears and mods are your “throwaway” gears as soon as you out level their life cycle. Do not spend gold or funds for low level mod remover neither as they are lesser valuable in the grand scheme of things (unless you have gotten these for free from challenges).
Mid Game:
Level 40~50
If you reside in a highly competitive state where you consistently fight to defend or burn other bases, you may consider investing level 3~4 mods into your mid level gears. However in general you can almost always skip this step and go straight to pre-end game or even end game setup. You generally should save your mods to be combined into level 6 end game gears. You should not install any level 5 or level 6 mods, since the gears at this level is still “throwaway”.
Pre-End Game
An alternative to wait for level 6 mods into legendary gears is that you can place level 5 mods into your last gear before the “final”. The reason is that level 6 only offers a 38% boost to level 5 while requiring 4 pieces of level 5 mods. By having a full set of level 5 mods installed into your pre-final gear set, you can be more combat efficient than your enemies earlier for a long time (at least before your enemies max out their legendary gears with fully installed level 6 mods).
End Game:
Level 50+
By this time you will have played the game for a while, you probably should have enough materials saved up for level 6 gears. Make your end game setup by only using level 6 or level 5 “premium” rare mods only. The game will offer these “rare” mods that typically require you to spend some form of money or gold to obtain. Avoid putting level 5 basic mods into your legendary gears, it is almost always better to be patient and save materials while you finalize your level 6 mods before placing them.
Removing Mods from Gears
Mods are semi permanent installation to your gears. There are three different levels of mod savers or removers to help you recover the installed mods. Higher level mods require a more expensive mod saver to remove. You can remove the mods from the same menu where you installed the mods, however, you will need to go into “install” first to view the existing mods to remove them.
Simple Mod Saver:
Level 1~2 Mods
400 Gold / 60K Loyalty from Alliance Store
Mod Saver:
Level 1~4 Mods
2,000 Gold
Expert Mod Saver:
Level 1~6 Mods
6,000 Gold
Notes about 4th Mod Slot
4th Mod Slot can be obtained via some late game research tree that will be released at a later time. At the time of writing this guide, the 4th mod slot is not available yet.
I have an item says change mods level 1 to level 2 but no option to use. Please explain thanks
At what % does the coin boost mod help
20%
What mods do I put on my refiners gear?